Ideal Entertainment will initially produce a computer animated sci-fi/action film for theatrical release in late ’97 in association with Tribaltek, a team of acclaimed digital effects producers on the current blockbuster hit “Independence Day” who are overseeing the “Toy Story”-like 3D rendering of characters and environments based on the popular Sega Genesis videogame. for the motion picture, television and merchandising rights to the top-selling Sega videogame “VectorMan.” today announced that it has entered into a deal with Los Angeles-based Ideal Entertainment, Inc. One thought on “ Vectorman 3: Ultra ”ĭigital Visual Effects Team For the Film– Some years later Sega tried to revive the Vectorman IP with a new PS2 game developed by Pseudo Interactive, but that was also cancelled. We hope to be able to see more from this project sometime in the future, it would be interesting to know if any actual prototype was started at all. It’s currently unknown if Sega Saturn’s Vectorman would have been in 2D or 3D, but looking at those awesome concept arts it seems that at least this lost game would have had some side-scrolling levels. It’s interesting to notice that these concept arts were sold sometime ago on eBay and in some of those auctions they described the game as planned for the Nintendo 64, but it’s possible that they got confused because of “Ultra” in the title (N64 was known as Ultra 64 before its final name). Vectorman 2 was released in November 1996 and after it went gold it seems that BlueSky started to pitch a new sequel to Sega (Next Generation magazine published a rumor about it in their website that year), planning to develop it for Sega Saturn, the “new” Sega console that was released in May 1995 in USA.Įllis Goodson, the artist that worked on the original Vectorman and other cult games as Skullmonkeys and Shadowrun, drawn many concepts to be used in the design doc for Vectorman Ultra created by Jason Weesner. Vectorman Ultra is the cancelled third game in the Vectorman series, started with the first one developed by BlueSky Software and published by Sega for Sega Mega Drive / Genesis in 1995.
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